poc-materials.md only tests how the recipient reacts to the twin; Q3
asks whether the person delegating to it actually wants to. Adds a
separate screening + interview script for that side, with guidance
on sequencing it before the peer role-play so the two perspectives'
gap becomes a signal in itself.
Recruiting message and data-consent blurb for PoC #1, a role-play
script for the one scenario the click prototype doesn't cover
(emotional escalation), and a shared post-session interview guide —
so participant recruitment can start without drafting these from
scratch.
Built an interactive click-through prototype covering the read-receipt,
identity-confirmation/veto, and escalation scenarios plus the autonomy
settings screen. Link it into PLANNING.md's checklist and poc-plan.md
so PoC #3 role-play can reuse it as stimulus material instead of
building scenario scripts from scratch.
Turns the two highest-priority open risks (on-device tone realism,
impersonation/trust acceptance) into runnable protocols: sample
collection, blind evaluation, role-play scripts, and pass/fail
thresholds, so results can update decision-log.md and risk-log.md.
Update PLANNING.md §2 from empty checkboxes to the working answers in
decision-log, fix the reverse OS/self-app wording, and clarify roadmap
Phase 3 so OS-layer growth does not rewrite the start order.
Co-authored-by: okuma <o0kuma@users.noreply.github.com>
Resolves the open Q1-Q7 questions as tentative decisions (self-app beta
first, target consumers, MVP scenario = read-receipt relief + group-chat
catch-up, autonomy capped at L0-L2) and builds the standard deliverable
set on top of them, ready for review at the next meeting.
Captures the idea-meeting doc and a step-by-step planning process:
confirm the open decisions (Q1-Q7), narrow to one MVP scenario,
sequence technical validation, and phase autonomy levels (L0-L4)
before writing a full PRD.